Throughout this program you will develop the following skills:
- Modelling
- Animation
- Texturing
- Design
This eight-month graduate certificate program is designed to turn talented artists into AAA game asset modellers. This unique program will have you creating and animating environments, characters and other assets within a 3D environment.
Through this program you will learn modelling, lighting, texturing, animation, scene staging, art direction and production management. Your learning will be further advanced by using industry-relevant techniques taught by professors with years of industry experience. With high-end computer hardware and software, you will learn to use tools used to develop game art and incorporate it into real-time environments.
Throughout this program you will develop the following skills:
Start in | Location | Availability |
---|---|---|
Sept. 2025 | Seneca@York | Open |
Jan. 2026 | Seneca@York | Open |
Please note that availability is subject to change and a seat is not guaranteed.
Start in | Location | Availability |
---|---|---|
Sept. 2025 | Seneca@York | Open |
Jan. 2026 | Seneca@York | Open |
Please note that availability is subject to change and a seat is not guaranteed.
This program meets Post-Graduation Work Permit (PGWP) eligibility requirements.
This program is offered in Seneca's hybrid delivery format. Some coursework is online and some must be completed in person. Students will need to come on campus to complete in-person learning requirements.
Learn more: Seneca’s program delivery options and how courses in this program will be delivered each term.
Graduates of the program can explore the following career options:
You may also decide to pursue a role in production management as you will learn how a production pipeline works within AAA game studios.
The compiled demo reel of the GAA 2024 group projects.
Take the next step in your academic journey at Seneca. Join thousands of graduates who are making a difference here and around the world.